V1.1 - August 1st, 2000
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My top classic PC game:
1932. A WHOLE NEW WORLD !
April 3rd 1932. EXPLORING CHATTING GATHERING !
April 4th 1932. THE MIGHTY AND THE BEAUTY - ON MY SIDE !
April 5th 1932. INTO THE CATACOMBS !
April 6th 1932. ROAMING EXPLORING !
April 7th 1932. INTO THE DEEP !
April 8th 1932. TAKING THE CASTLE !
April 9th 1932. INTO THE BOAR'S CAVE !
April 10th 1932. THE CURTAIN FALLS !
April 11th 1932. CLUES !
April 12th 1932. INTO THE GROTTOS !
We slept long and left the town. Along the way we met many mages and hunters. But none of them knew anything about the escaped Cassidian mage. None of them had ever heard of the Moonwand. Some Druids made us curious about the town Valvice. We went south and entered the big city. Some angry Berserks attacked us. We had to kill them and found Powerboots (17oz W3-A6-D2-S2-M7) on ones feet.
Valvice was the city of seamen. Pirates knew many stories to tell. One of them described a remote island in the far east of the ocean. A big city called Katloch was on that island. Another told us to seek the legendary Grottos of Gahmos. Marvellous treasures could be found down there, so he said. Some Buccaneers warned us not to enter the Grottos. They had seen many treasure-seekers enter but only few returned.
To the south of Valvice the port was situated. Also the town's shipbroker could be found there. He demanded at least 3 million piasters for a ship. We even didn't have half of that amount. So we left.
The Grottos weren't easy to find. The planless grown architecture of the town made it difficult to orientate. To the west we found a slab on one of the walls. None of us could read the inscription. But when Marina touched the slab we were teleported away. Left hand from where we landed we found an invisible door. Behind that door stairs led underground. This surely was the entrance to the Gahmonian Grottos.
We had searched the land for any clues to the mysterious Cassiadian mage all the day. Nobody had seen him. The only clues we had found were the Grottos of Gahmos and the mysterious island of the town Katloch. We combined, that even if we wouldn't find the mage in the Grottos, with the treasures we at least would be able to buy a ship and sail to Katloch looking for him. So we decided to enter the Grottos being aware the high danger that awaited us.
Monstrous Myrmidons and gigantic spiders seeked to kill us. But thank Saba's Strength spell we were able to defeat them without serious problems. In one of the chambers we met Barbidon, the keeper of the Gahmonian Grottos. He warned us to beware of the Dracs which were guarding the treasures. These mighty creatures turned living beings into stone. Barbidon smiled. He had warned many treasure-seekers before us. None of them had ever changed his mind.
Next to the chamber there was a room with two golden plates on the ground. We supposed that they engaged the teleporter which we found in the nortwestern part of the first level. We tried to step on the plates but the teleporter didn't react. So we decided to explore further hoping to make out the principle of the golden plates by time. We didn't find anything special except from an escape stairway and granite stairs down to the next level of the dungeon. The second level was huge. Many caves and floors could be found there guarded by dreadful creatures. With her magical items Marina could give us a good help on these opponents. We also found some useful items and potions. A Goldeye which could be used for magical lighting. Invisible doors became visible by its light. A spell potion for one of our mages. Another Restore potion. A Warshield (129oz W2-A11-D2-S2-P3) from a defeated Mercenary. Another HPplus1 potion. A Devilshelm (28oz W4-A12-D4-S4-M13) which we took off a Myrmidon's head. The helmet was very uncomfortable and too bad designed to put on one of our heads. But we decided not to throw it away. In the Frog Chamber finally we found a strange message which said that we wouldn't find anything there. We supposed that someone with special abilities had to search at the place. To the south of the level we found another stairway down. We entered and when we read the warning to beware of the Dracs, we knew that we were near the treasures. The treasure chambers were named after ancient heroes, as Toronar said. In the Chamber of Etrin we found a Hulkhammer (203oz W20-A3-D4-S5-P28) which was an extraordinary greater melee weapon. Another superior Manerobe and a Stamina4 potion could be found there too. The next one was the Chamber of Asgard. There we found Holy Scale (63oz W0-A14-D7-S9-M25) which was made only for the strong believers. We were quite exhausted from fighting the deadly dracs. It was late in the evening too. So we decided to stay over night in one of the cleared chambers.
April 13th 1932. OUT OF THE GROTTOS !
April 14th 1932. SETTING SAILS FOR THE SOUTHERN SEAS !
April 15th 1932. THE DRUNKEN MAN'S STORY !
April 16th 1932. INTO THE ALARIAN VAULTS !
April 17th 1932. BACK TO THE GROTTOS !
April 18th 1932. THE LAST CASSIDIAN !
April 19th 1932. FROM THE FAIRIES TO PIRATE ROCK !
April 20th 1932. SPIRALGEM AND LIGHTPEARL !
April 21th 1932. THE DREAMSTONE AND THE NORTHERN SEAS !
April 22th 1932. BLOODHAWKS TREASURE AND THE FAR SEAS !
April 23th 1932. INTO THE ZONE OF DEATH !
April 24th 1932. MERNOC DOOMSTOWN !
April 25th 1932. THE DAWN OF THE MOONWAND !
April 26th 1932. TRAINING AT KATLOCH BATTLEGROUNDS !
April 27th 1932. INTO THE LIVING CHAMBERS !
April 28th 1932. THE HEART OF STONE !
April 29th 1932. THE BIG TRIUMPH !
April 30th 1932. TRAPPED IN THE CASTLE CRYPT !
Mai 1th 1932. FREEING THE MASTER OF ALL MAGES !
Mai 2th 1932. A TRIP TO HELL !
Mai 3th 1932. THE WITCH FROM HEAVEN !
Mai 4th 1932. THE LAST STAND !
December 17th 1998. THE PRESENT DAY !