V1.1 - August 1st, 2000
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My top classic PC game:
1932. A WHOLE NEW WORLD !
April 3rd 1932. EXPLORING CHATTING GATHERING !
April 4th 1932. THE MIGHTY AND THE BEAUTY - ON MY SIDE !
April 5th 1932. INTO THE CATACOMBS !
April 6th 1932. ROAMING EXPLORING !
April 7th 1932. INTO THE DEEP !
April 8th 1932. TAKING THE CASTLE !
April 9th 1932. INTO THE BOAR'S CAVE !
April 10th 1932. THE CURTAIN FALLS !
April 11th 1932. CLUES !
April 12th 1932. INTO THE GROTTOS !
April 13th 1932. OUT OF THE GROTTOS !
April 14th 1932. SETTING SAILS FOR THE SOUTHERN SEAS !
We entered the wilderness in order to learn more about the pieces of the Moonwand. We also seeked to improve our skills by talking to the people. And we still hoped to find out something about the mysterious Cassidian mage that had escaped Thardans curse. A sorceress mentioned the Crincross of which she heard in the small town Perdida to the north of the continent. Another one told us to seek the Chamber of Lhanis if we had collected all seven pieces. A witch we met later, described a very precious piece of a legendary pirate's treasure. The so-called Marbeye was one of the Moonwand's pieces and belonged to the treasure of Captain Bloodhawk. The people of the continent didn't know anything about the Cassidian mage. Maybe some islanders could help us, we thought. So we bought a ship, boarded and set sails to the nearest islands southeast Valvice.
The first island wasn't inhabitet. But we felt that something had to be there. We were right and found an Intellg5 potion buried in the ground. The next southern island was bigger than the others but uninhabited too. We found Windscale (21oz W0-A14-D9-S9-M17) which fitted well under my Gordscale. The third of the islands in the southwestern gulf was uninhabited and gave me fantastic Stoneshield (105oz W2-A20-D3-S3-M50), which magically protected from stoning attacks. We had strong winds. So we decided to explore all the islands of the gulf. The fourth island was inhabited by witches. They too didn't know the mage we searched for. But we found Magicplate (234oz W5-A22-D5-S11-M29), another superb armour. The next island was uninhabited. I dug and found another Stonewand. The peninsula to the south was interesting. We found a Dracshelm (73oz W8-A12-D3-S9-P20) which protected against stoning attacks. Also wild animals and mighty hunters lived there. The hunters taught us some fighting tricks. The last island of the southwestern gulf was small and only some rats lived there. Buried to the ground we found excellent Cranegloves (24oz W5-A5-D5-S5-P36), made for adventurers like me. We became curious. If all the islands contained treasures, we fantasized, we could equip ourselves very well in order to withstand the evil creatures of the Gahmonian Grottos, where we supposed the lost Cassidian mage to be.
We decided to sail to the bordering cluster of islands to the east. On the first of these islands we found another Argondagger. The next island was inhabited by nasty snakes. And another Moonhelm was to be dug out of the sandy ground. The other islands were inhabited by hunters and barbarians. They didn't know much of the rest of the world. Not all of these islands had hidden treasures. We only found another Gemstaff.
Because the evening had come we decided not to sail further east but to go northwest in order to return to the continent. To the north we reached an island which was infested by rats. Ratholes everywhere. My Hulkhammer danced over them. One of the holes contained a mysterious Grailwand. To the west we found a small rocky island. We found Xantashoes (31oz W0-A8-D4-S7-M5) under a boulder. Demonboots (14oz W5-A9-D5-S9-M20) could be dug out of the ground of the next rocky island to the west. Unfortunately they were way too uncomfortable to put on. The last rocky island gave us Grimshoes (21oz W4-A8-D8-S8-M21), the best shoes for my feet we'd found until that day. Between the bushes of the next western island there was hidden another Starwand. Happily Toronar told us how precious these staffs had been. By using them all poisons and diseases of a whole party could be removed. The last isle we explored that day was a very beautiful one because of its forests and shallow beaches. Many people lived there. We wondered why they never found the Holy Mortar that was hidden somewhere in the woods. Maybe they never needed to. It seemed the winds had gone to sleep together with the sun. We reached the port of Valvice with the last gust in the late evening.
April 15th 1932. THE DRUNKEN MAN'S STORY !
April 16th 1932. INTO THE ALARIAN VAULTS !
April 17th 1932. BACK TO THE GROTTOS !
April 18th 1932. THE LAST CASSIDIAN !
April 19th 1932. FROM THE FAIRIES TO PIRATE ROCK !
April 20th 1932. SPIRALGEM AND LIGHTPEARL !
April 21th 1932. THE DREAMSTONE AND THE NORTHERN SEAS !
April 22th 1932. BLOODHAWKS TREASURE AND THE FAR SEAS !
April 23th 1932. INTO THE ZONE OF DEATH !
April 24th 1932. MERNOC DOOMSTOWN !
April 25th 1932. THE DAWN OF THE MOONWAND !
April 26th 1932. TRAINING AT KATLOCH BATTLEGROUNDS !
April 27th 1932. INTO THE LIVING CHAMBERS !
April 28th 1932. THE HEART OF STONE !
April 29th 1932. THE BIG TRIUMPH !
April 30th 1932. TRAPPED IN THE CASTLE CRYPT !
Mai 1th 1932. FREEING THE MASTER OF ALL MAGES !
Mai 2th 1932. A TRIP TO HELL !
Mai 3th 1932. THE WITCH FROM HEAVEN !
Mai 4th 1932. THE LAST STAND !
December 17th 1998. THE PRESENT DAY !