V1.1 - August 1st, 2000
does he like ?
My top classic PC game:
1932. A WHOLE NEW WORLD !
April 3rd 1932. EXPLORING CHATTING GATHERING !
April 4th 1932. THE MIGHTY AND THE BEAUTY - ON MY SIDE !
April 5th 1932. INTO THE CATACOMBS !
April 6th 1932. ROAMING EXPLORING !
April 7th 1932. INTO THE DEEP !
April 8th 1932. TAKING THE CASTLE !
April 9th 1932. INTO THE BOAR'S CAVE !
April 10th 1932. THE CURTAIN FALLS !
April 11th 1932. CLUES !
April 12th 1932. INTO THE GROTTOS !
April 13th 1932. OUT OF THE GROTTOS !
April 14th 1932. SETTING SAILS FOR THE SOUTHERN SEAS !
April 15th 1932. THE DRUNKEN MAN'S STORY !
April 16th 1932. INTO THE ALARIAN VAULTS !
April 17th 1932. BACK TO THE GROTTOS !
April 18th 1932. THE LAST CASSIDIAN !
April 19th 1932. FROM THE FAIRIES TO PIRATE ROCK !
April 20th 1932. SPIRALGEM AND LIGHTPEARL !
We left Pirate rock in the very morning. After a fight against some Slaughterers we found a Silverblade (38oz W9-A1-D1-S4-P9), a weapon of returning which also Saba could utilize. Before going back to Fawn Island we decided to explore the small islands in the surrounding. As expected these islands were full of treasures. We found two chests with glowing spheres of unknown purpose inside, Slimeboots (38oz W5-A3-D6-S6-M112), Stormgloves (45oz W2-A12-D3-S5-M11), a Hulkshelm (157oz W2-A13-D5-S7-M11), another fantastic Styxshield, a returning Flameboomerang (10oz W12-A2-D2-S6-P5), Jinxplate (126oz W4-A13-D5-S5-M24), a Magic Axe, another Argondagger, a Stonewand, another Gemstaff, a Skill5 potion and a chest full of Holy Scrolls.
After having finished the many small islands we set sails back to Fawn Island. There we reported the good news to the queen. Cassandra was very happy. She gave us the Spiralgem and by touching our heads increased our experiences by magic. For now we had enough of the seas and we decided to return to the continent in order to fulfill the third task of the Master of Wickedness.
We sailed to the north where we hit a small lonely island. There we found Bloodboots. Then we turned to the west. South to Deathstone, betweeen two large peninsulas we hit three bigger islands which we explored. Inmidst the light forest of the rocky island we found another Stoneboomerang. The flatland island was quiet uninteresting. On the third island we found another Flamesword. To the north two more large islands we hit. The smaller island had a forest in its southern part, where we found Crystscale. To the north in the mountains of the island we found a Crystalwand. The other island named Wym was a wonderful one. Mountains to the south and to the north protected the centre of a lovely forest from the stormy winds of the sea. We decided to buy the island once we had enough money left after fulfilling our quest of defeating Thardan. Actually that time we had about 9.000.000 piasters so these dreams sounded quiet realistic. To the south of the island we found a Magic Sack. The forest gave us Flameplate (430oz W5-A25-D1-S1-M13).
We landed at the Deathstone station port and through Okon Wood we went to Fainvil in order to catch the next cavetrain to Larvin. There we heard many stories about the old Captain Bloodhawk who was a dreadful pirate that killed many people and therefore was captured and hanged. Along to the narrations he had buried great treasure somewhere which never had been found. As also the keeper of the Sorion Lake knew, one part of Bloodhawks treasure was the Marbeye, one of the seven pieces of the Moonwand. An old corsair told us, that Bloodhawk oftenly came to Fainvil. His ghost still haunted there, so he said. Another old pal remembered a friend who once met Bloodhawks spirit by night. But he supposed that his friend just had too much drunken. Another pirate mentioned, that whenever Bloodhawk came to Fainvil he only slept in the finest beds of the Inn.
We had to wait a while for the train. By thinking over our quests we remembered the Dreamstone which once was mentioned in Laronnes. We decided to try finding that part of the Moonwand once we were on the other side of the mountains. So we left the cavetrain at Lake Edge, Laronnes, and asked some citizens about the Dreamstone. One of them knew that Rinoges, the keeper of Laronnes owned it. Others told us to look for him only by witching hour at the Southern Cross of the town. We had some hours 'til midnight, so we first went to Larvin in order to get the mysterious gem for Rurbenock, the Master of Wickedness. Quite loaded with the many armaments that we had found on the islands of the mideastern seas we decided to return to our friend Tadgia and fine-tuned our armament. We also tried out some wands and staffs. Our Grailwand increased Marina's wisdom (+1) and made her more physically resistant (+3HP). The Crystalstaffs made Saba stronger (+1) and also made her more physically resistant (+3HP). Besides the use of them could cure and cleanse from poison.
Then we entered once more the catacombs. The cross that Rurbenock gave us really did freeze the ghastly creature for a while, just enough to pick the Lore Gem out of the pit. Back to the town Saba learned at a guild how to summon demons utilizing crystals. We thought this could be useful since Saba still couldn't bestowed to proper fighting spell classes.
If the crystals could summon demons, we wondered of what purpose the diamonds could be. The guilds didn't know, so we asked around a bit. Some banshees told us to ask Alreena, the keeper of Hernan's Wood. We went to the forest and met Alreena. But she declined teaching us the use of the diamonds. Mandrag supposed that only banshees could learn it. So what, we thought, all the banshees we had met seemed a bit arrogant and cold-hearted. We didn't want to have one in our party.
It was early in the afternoon and we decided to bring the Lore Gem to the Master of Wickedness. Rurbenock was very pleased about the Lore Gem. And again he tried to engage us for another task. But he had to see that we weren't no longer willing to play the fools in order to assist his little world ruling plans. Grumbling he gave us the Lightpearl. Something at and around this little man with the tiny mustache made me feel uncomfortable. His unfriendly gnomish minions with their green uniforms and uniform grey hair were only found in groups of at least a dozen and had a very strange greeting formula: Hail Rurbenock ! The man was a ticking time-bomb for this world. But my companions didn't bother. We returned fastest way to Laronnes in order to meet Rinoges from which we hoped to get the Dreamstone.
April 21th 1932. THE DREAMSTONE AND THE NORTHERN SEAS !
April 22th 1932. BLOODHAWKS TREASURE AND THE FAR SEAS !
April 23th 1932. INTO THE ZONE OF DEATH !
April 24th 1932. MERNOC DOOMSTOWN !
April 25th 1932. THE DAWN OF THE MOONWAND !
April 26th 1932. TRAINING AT KATLOCH BATTLEGROUNDS !
April 27th 1932. INTO THE LIVING CHAMBERS !
April 28th 1932. THE HEART OF STONE !
April 29th 1932. THE BIG TRIUMPH !
April 30th 1932. TRAPPED IN THE CASTLE CRYPT !
Mai 1th 1932. FREEING THE MASTER OF ALL MAGES !
Mai 2th 1932. A TRIP TO HELL !
Mai 3th 1932. THE WITCH FROM HEAVEN !
Mai 4th 1932. THE LAST STAND !
December 17th 1998. THE PRESENT DAY !