V1.1 - August 1st, 2000
does he like ?
My top classic PC game:
1932. A WHOLE NEW WORLD !
April 3rd 1932. EXPLORING CHATTING GATHERING !
April 4th 1932. THE MIGHTY AND THE BEAUTY - ON MY SIDE !
April 5th 1932. INTO THE CATACOMBS !
April 6th 1932. ROAMING EXPLORING !
April 7th 1932. INTO THE DEEP !
April 8th 1932. TAKING THE CASTLE !
April 9th 1932. INTO THE BOAR'S CAVE !
April 10th 1932. THE CURTAIN FALLS !
April 11th 1932. CLUES !
April 12th 1932. INTO THE GROTTOS !
April 13th 1932. OUT OF THE GROTTOS !
April 14th 1932. SETTING SAILS FOR THE SOUTHERN SEAS !
April 15th 1932. THE DRUNKEN MAN'S STORY !
April 16th 1932. INTO THE ALARIAN VAULTS !
April 17th 1932. BACK TO THE GROTTOS !
April 18th 1932. THE LAST CASSIDIAN !
April 19th 1932. FROM THE FAIRIES TO PIRATE ROCK !
April 20th 1932. SPIRALGEM AND LIGHTPEARL !
April 21th 1932. THE DREAMSTONE AND THE NORTHERN SEAS !
April 22th 1932. BLOODHAWKS TREASURE AND THE FAR SEAS !
After we had left the Inn I was very disappointed that we had fallen asleep and obviously missed the spirit. But Marina stopped us and told about the very strange dream she had that night. In her dream she was on a small island and saw an old dreadful looking pirate digging in the sand. Then she saw him drawing a map with some islands on it. One of the islands he signed with a cross. When the pirate suddenly looked at her in his devilish manner she woke up. Excitement went through the party. Was that Bloodhawk's spirit ? Did the Dreamstone record the details of the dream ? Marina engaged the Dreamstone and created a hologrammic image of a map. It was Bloodhawk's map with a cluster of islands and a sign on one of them !
We went to Deathstone and boarded our ship in order to seek the treasure island. It had to be at the far side of the ocean. So we sailed to the east. We passed Pirate Rock and hit the group of islands we had found the evening before. In the ground of these islands some hidden items could be found. A Dragonwand, a Spell potion, a Crystalwand, an Angelbow (3oz W5-A3-D4-S12-P8), a HPplus2 potion and Windplate (28oz W0-A18-D8-S8-M21). To the south another group of isles was to be found. These islands were inhabited by friendly amazons. When we explained them our quest they let us take some of their best armaments which were a Lizardcap, a Magichelm, fantastic Styxplate, a Lichrobe and a Medustaff.
Our Gemstaff showed us two lonely islands to the southwest which we had missed the other day. Our curiosity forced us to explore them both. The western one was round and aslo inhabited by some amazon families. They had heard of us and gave us their greatest treasures. Money, a Crystalwand, a Starwand, a Masterwand, a Fracwand of temporarily freezing the flow of time in the surrounding, and another Dragonwand. The southern lonely island was long and very shallow with only a few bushes. Between them we found Stoneboots (122oz W5-A25-D0-S0-M46). From that island we sailed along to the southern shores to the east. After a while dreadful sea monsters attacked us. Squids and Pulpos just like the pirates of Fainvil had been talking about to live in the seas around the island of the mysterious town Katloch. We hit a group of three islands to the south of a very large one. The Gemstaff's holographic image also showed, that the large island was crossed by streets ! That was the cursed island. But we were way too much anxious yet to board on that island. We first would find Bloodhawk's treasure and the other parts of the Moonwand before sneeking around in Katloch.
But the three smaller islands we did examine. We found extremely heavy Stoneplate (833oz W0-A27-D0-S0-M15) which we left there. It simply was too loading. Sailing further we hit the far eastern shores of the ocean. To the south there was a wonderful green valley wich had a narrow entrance from the sea. We went there and gathered some flowers for the girls. Suddenly we stood in front of a wooden altair. On the altair, blazing in the sun an extraordinary weapon laid. The Warphammer (87oz W26-A2-D2-S2-P45) was a greater melee weapon that warped space and once engaged devastated all enemies over a four yards distance. It was made for fighters. So I could use it. Fantastic power had been given into my hands ! After the short recreation break in the green valley of high weaponry we continued travelling the far side seas.
We set sails to the north and had an eye for secret valleys behind the shores. We found another island cluster. When we explored the islands one thing became quite clear. We were gone where no man had gone before. Unspoiled nature surrounded us. Magical items laid in the grass. For example a mindboosting Grailwand and heatproof Fireboots (10oz W4-A10-D5-S6-M24). Further sailing to the north we hit two bigger islands, where we found an Intellg4 potion and another Flameshield. Next to the islands the northern continent followed. But we didn't ashore at its coast. Mandrag suggested to explore the continent since he was able to cast the neutralizing spell against Thardan's sphere. But I disagreed. Exposing myself lethal danger without serious reasons was virtually of no profit. So we only explored the large peninsula that followed to the west. Nothing but robbers and evil mages could be found on that peninsula. But to the south we discovered a group of islands quite similar to the one we knew from Bloodhawk's treasure map. Excited we set course to the cluster. On the treasure island I dug out a large chest full of gems and money. Also the long searched Marbeye was to be found in this chest. On two of the other islands we found Dracscale (469oz W6-A13-D3-S9-M24) and a fantastic Gralshelm (234oz W5-A19-D8-S9-M44).
By the many armaments we had found the passed day we were quite loaded. We decided to return to Tadgia in order to tune our equipments and to store some of the not needed things. On our way to the west we stopped at Pirate Rock and let increase our defensive abilities by the local guild. We landed at Deathstone port and wandered the Moonglades.
Insiders had given us the hint, that the source of Sorion river was a wonderful place for recreation. We went there and indeed it was nice. Crystal clear water rushed out of the deep between the high mountains. We spent some hours there and felt very comfortable.
Then we left the place and visited Tadgia. She had found a new friend, called Adiwiet. She was tall, strong and quite beautiful. Together they had their fun and also were able to carry all the things we had found but didn't need temporarily. We spent hours tuning our equipment. Some of the armament we dropped. Now we knew why everywhere in the niches of the towns these useful items could be found . Adventurers who didn't need them anymore, just discarded the goods right at the place where they changed their clothes. We left a nice pile of weapons, armors, headgears, footwear, magical items etc.
April 23th 1932. INTO THE ZONE OF DEATH !
April 24th 1932. MERNOC DOOMSTOWN !
April 25th 1932. THE DAWN OF THE MOONWAND !
April 26th 1932. TRAINING AT KATLOCH BATTLEGROUNDS !
April 27th 1932. INTO THE LIVING CHAMBERS !
April 28th 1932. THE HEART OF STONE !
April 29th 1932. THE BIG TRIUMPH !
April 30th 1932. TRAPPED IN THE CASTLE CRYPT !
Mai 1th 1932. FREEING THE MASTER OF ALL MAGES !
Mai 2th 1932. A TRIP TO HELL !
Mai 3th 1932. THE WITCH FROM HEAVEN !
Mai 4th 1932. THE LAST STAND !
December 17th 1998. THE PRESENT DAY !